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Hosting a Board Game Night Starter Pack
.We suggest you describe the role of the various 16 24 22 23 29 30 - Object of the game In Shadows oover Camelot you and your friends form a coalition of Knights who have pledged to defend the Kingdom against the forces of Evil. Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibut the Holy Grailt, or Lancelot's Armor, the tournament against the Black Knight, and numerous wars against the Saxons and Picts. Randomly deal a Coat of Arms to cach player Everyone takes stock of their Knight and introduces himself and his Special Power to the group. Place your Coat of Arms face up next to you and lay a six-sided die, with the 4 four) tace visible, on the spot reserved for it . This die will be used throughout the game to track your Knight's Life points. Place your Knight's miniature on its designated seat at the Round Table . where it will start the game. ach Quest offers its own challenges, with spoile for the victorious nd termible consequences for the defeated. A Quest's completion en brings one or more new Swonds to the Round Table. victory these Swords are laid White side up, in support the Knights. In defeat, they are laid Black side up playing the ominous progress of Evil. Separate the cards into three piles (White, Black and Loyalty). Shuffle the Black cards into a draw pile, and place them on the designated spot in Camelot . 10 ame ends prematurely and is lost if the Loyal shts cannot prevent the forces of Evil from any one of the following urrounding Camelot with 12 Siege Engines, lacing 7 or more Black Swords n the Round Table, ling all of the Loyal Knights From the White cards, give one Merlin card to each player, then shuffle the remaining White cards. including any remaining Merlin cards. Deal 5 White cards to each player and place the remaining White cards in a draw pile on the designated spot in Camelot 8 If you are 3 players, please see Three Brav Knights" page 19 before proceeding further 3 ise, the game ends immediately after Action in which a 12 Sword (or more) n the Round Table. At that point, the won if the Loyal Knights have Tin placing a majority of White Swords und Table. Shuffle all 8 Loyalty cards, and randomly g one to cach player. Secretly peek at y Loyalty card to discover your allegiance the Round Table if Loyal, to the forces of if the Traitor), before sliding your Loyalty face-down under your Coat of Arms 9. unused Loyalty cards are put face-down in game's box, unseen. a Traitor, he wins if the forces of Evil rest of the Knights. Setting up = the game Important Note aster gameboard of Camelot and its surroundings of the table 0. Punch out the Quests for Excalibur, il, and Lancelot & the Dragon, and lay them next to meboard as shown in 2. The Quest for Lancelot & the e placed with Lancelot's side face up. Throughout the game, all the cards played. Black or White, must always be discarded face To distinguish the Discard piles from the Draw p Draw piles are always on the board in Camelot ( while the Discard piles sit outside Camelot, off the b miniatures of Excalibur, the Holy Grail and Lancelot's Armor e spots on these Quests 3. Place the 12 Siege Engines, 4 Saxons, ouble-sided Swords in a Reserve, next to the gameboard game elements to your ellouy playera as you act the board up. KING TOKYO CARTIELD ielle Ultra PRO Andreas Pelikan Alexander Pfister e Rters Anteine Baa REAIMS WONDERS Broom Service TAPESTRY A Dlication Ean KANA CAWA brune Cahale Charles Cevaler 27 1 10. t 30' O Irigedyy Sgaie M /o he alea (ielle SM (7) EVERYONE CANCELS LAST MINUTE GOKD Matis Kulty MACHI KORO Alchemisis Kr 2-4 4 14 O 120 MIN UVE KOSENSERG Skue * PATCHWORK Bneng Je elland bloei CAPO DELLA MAFIA CENTURY DE SPECERIJENROUTE LA ROUTE DES ÉPICES ING TÖKYO POWER UPI Christophe Balinger Kyfiowar EXPRESS CLANNS A DECK-BUILDING ADVENTURE RENEGADE VIAADA CHVATIL VLAADA CHVÁTIL SPACE ALERT TASH KALAT A 2-4 i 12. O 30 min ARENA OF LEGENDS
Description:
We suggest you describe the role of the various 16 24 22 23 29 30 - Object of the game In Shadows oover Camelot you and your friends form a coalition of Knights who have pledged to defend the Kingdom against the forces of Evil. Your victory hinges on the successful completion of legendary Quests, such as the search for Excalibut the Holy Grailt, or Lancelot's Armor, the tournament against the Black Knight, and numerous wars against the Saxons and Picts. Randomly deal a Coat of Arms to cach player Everyone takes stock of their Knight and introduces himself and his Special Power to the group. Place your Coat of Arms face up next to you and lay a six-sided die, with the 4 four) tace visible, on the spot reserved for it . This die will be used throughout the game to track your Knight's Life points. Place your Knight's miniature on its designated seat at the Round Table . where it will start the game. ach Quest offers its own challenges, with spoile for the victorious nd termible consequences for the defeated. A Quest's completion en brings one or more new Swonds to the Round Table. victory these Swords are laid White side up, in support the Knights. In defeat, they are laid Black side up playing the ominous progress of Evil. Separate the cards into three piles (White, Black and Loyalty). Shuffle the Black cards into a draw pile, and place them on the designated spot in Camelot . 10 ame ends prematurely and is lost if the Loyal shts cannot prevent the forces of Evil from any one of the following urrounding Camelot with 12 Siege Engines, lacing 7 or more Black Swords n the Round Table, ling all of the Loyal Knights From the White cards, give one Merlin card to each player, then shuffle the remaining White cards. including any remaining Merlin cards. Deal 5 White cards to each player and place the remaining White cards in a draw pile on the designated spot in Camelot 8 If you are 3 players, please see Three Brav Knights" page 19 before proceeding further 3 ise, the game ends immediately after Action in which a 12 Sword (or more) n the Round Table. At that point, the won if the Loyal Knights have Tin placing a majority of White Swords und Table. Shuffle all 8 Loyalty cards, and randomly g one to cach player. Secretly peek at y Loyalty card to discover your allegiance the Round Table if Loyal, to the forces of if the Traitor), before sliding your Loyalty face-down under your Coat of Arms 9. unused Loyalty cards are put face-down in game's box, unseen. a Traitor, he wins if the forces of Evil rest of the Knights. Setting up = the game Important Note aster gameboard of Camelot and its surroundings of the table 0. Punch out the Quests for Excalibur, il, and Lancelot & the Dragon, and lay them next to meboard as shown in 2. The Quest for Lancelot & the e placed with Lancelot's side face up. Throughout the game, all the cards played. Black or White, must always be discarded face To distinguish the Discard piles from the Draw p Draw piles are always on the board in Camelot ( while the Discard piles sit outside Camelot, off the b miniatures of Excalibur, the Holy Grail and Lancelot's Armor e spots on these Quests 3. Place the 12 Siege Engines, 4 Saxons, ouble-sided Swords in a Reserve, next to the gameboard game elements to your ellouy playera as you act the board up. KING TOKYO CARTIELD ielle Ultra PRO Andreas Pelikan Alexander Pfister e Rters Anteine Baa REAIMS WONDERS Broom Service TAPESTRY A Dlication Ean KANA CAWA brune Cahale Charles Cevaler 27 1 10. t 30' O Irigedyy Sgaie M /o he alea (ielle SM (7) EVERYONE CANCELS LAST MINUTE GOKD Matis Kulty MACHI KORO Alchemisis Kr 2-4 4 14 O 120 MIN UVE KOSENSERG Skue * PATCHWORK Bneng Je elland bloei CAPO DELLA MAFIA CENTURY DE SPECERIJENROUTE LA ROUTE DES ÉPICES ING TÖKYO POWER UPI Christophe Balinger Kyfiowar EXPRESS CLANNS A DECK-BUILDING ADVENTURE RENEGADE VIAADA CHVATIL VLAADA CHVÁTIL SPACE ALERT TASH KALAT A 2-4 i 12. O 30 min ARENA OF LEGENDS
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